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121. Crucible corp recruitment is great! - in EVE General Discussion [original thread]
Yeah I *think* that came with Incarna. Definitely a nice addition.
- by Covert Kitty - at 2011.12.11 22:15:00
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122. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: There's nothing wrong with micro transactions for cosmetics. Eve will not become the two-lane, pay-to-win wasteland you predict. CCP leaked an internal newsletter that was essentially glowing about microtransactions for all manner of t...
- by Covert Kitty - at 2011.12.11 05:06:00
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123. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: Even tho they don't effect gameplay in the slightest. I am with the people who were and still are against microtransactions that effect gameplay. You're just making **** up at this point. Look at this from a different vantage point. T...
- by Covert Kitty - at 2011.12.10 08:29:00
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124. EVE IS FALLING - in EVE General Discussion [original thread]
Whelp, I guess the game is over, and they all lived happily ever after.
- by Covert Kitty - at 2011.12.10 01:29:00
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125. While the CSM is up there, dont forget Formations. - in EVE General Discussion [original thread]
I like the idea of "landing formations", so that an fc can lay out where various wings and squads will land in a fleet warp. This would help things look nicer than landing as a big train wreck. But also would prevent capital bumps and be strategic...
- by Covert Kitty - at 2011.12.10 01:24:00
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126. CCP events that the "average" player cannot attend - Free isk to major... - in EVE General Discussion [original thread]
Silly OP, the event before this was not far from jita in lowsec, and while eventually large entities did show up, the vast majority of the loot went to randoms in small fast ships just looting stuff. Quote: but a potential 7b in loot? Really? ...
- by Covert Kitty - at 2011.12.10 01:13:00
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127. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: I wonder if the OP is seriously reading the responses here and weighing in her thoughts. Yup, though I have to work and sleep, etc, so cannot comment all the time :) Quote: Now the pay to win road would resulted in alot of chash qu...
- by Covert Kitty - at 2011.12.09 23:12:00
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128. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: if they make it where any joe can get the monocle, then it would cheapen the sentimental value it would otherwise have and I'm sure someone out there would be mad about it. I agree... not that the monocle is actually expensive, it's on...
- by Covert Kitty - at 2011.12.09 03:35:00
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129. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: they should allow the people who did purchase stuff to keep their stuff and never release it again. I like the idea of WiS and character customization, I am not advocating getting rid of that. Just because the nex is gone, doesn't mean...
- by Covert Kitty - at 2011.12.09 02:41:00
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130. My most treasured asset... - in EVE General Discussion [original thread]
I have H3RP3S too! \o/
- by Covert Kitty - at 2011.12.09 02:18:00
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131. Ship spin counter - in EVE General Discussion [original thread]
Your like a month late, its been on sisi for quite awhile, and yes it is hilarious. Quote: The fact that the counter becomes visible is simply a bug. Get back under the bridge. It's obviously intentional else they wouldn't have bothered add...
- by Covert Kitty - at 2011.12.09 02:02:00
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132. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: This thread is a hardcore covert troll thread so i just HAD to stop by to learn from the masters.... While I appreciate the complement, I'm not trolling. I very honestly believe that the NeX is a serious threat to the future of EvE, no...
- by Covert Kitty - at 2011.12.08 22:22:00
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133. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: not only does it remove game play opportunities from those players who could other wise be involved in producing them, but it also removes the possibility of conflict over their production. That's a great way of putting it. It illustra...
- by Covert Kitty - at 2011.12.08 20:15:00
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134. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: Erm this is already the case, grind isk, buy plex, covert aurums. Not the same, it may on the surface seem like a trivial difference but deeper down its very different. Everything in Eve, minus the occasional minor holiday present, is ...
- by Covert Kitty - at 2011.12.08 20:09:00
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135. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: I won't mind it at all. Actually I hate PLEX more, but don't really care for the NEX. Weird eh? Just don't scrap WIS because of NEX. PLEX.... well *ideally* we wouldn't have it at all. That said it is basically gameplay neutral, it doe...
- by Covert Kitty - at 2011.12.08 20:03:00
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136. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: Nothing wrong with NEX, use it or do not. For some players it may very well add value to the game experience and for others, they may never even touch it but to not have it at all....that doesn't make sense. I don't want to get rid of...
- by Covert Kitty - at 2011.12.08 19:52:00
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137. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: Purpose of NeX: to reduce PLEX liabilities in CCP's books. If that's all they want to do then there are easier ways to fix it. For example: Give plex a 1 year expiration time, this would limit the amount of long term stockpiles that c...
- by Covert Kitty - at 2011.12.08 19:39:00
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138. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: But but I like my replica goggles and military heels... Don't get me wrong, I like the idea of WiS, character customization, and all of that, your character looks cool. I just think it would be much better for the game as a whole if su...
- by Covert Kitty - at 2011.12.08 19:13:00
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139. The business case for removing the NeX - in EVE General Discussion [original thread]
Quote: Why not let CCP have income from those willing to spend on NeX as long as it stays vanity and actual game development isn't hindered? The problem is that generally it's very hard to quantify how many people come into the game by making...
- by Covert Kitty - at 2011.12.08 19:06:00
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140. The business case for removing the NeX - in EVE General Discussion [original thread]
CCP has said that they feel that FtP / microtransactions, as opposed to the traditional subscription model is a growing trend, and at minimum they want to have a system in place in case "customers demand it". Well.. they are right, it is growing, ...
- by Covert Kitty - at 2011.12.08 18:34:00
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